Top 10 BEST NEW Upcoming Games of 2020 | PC,PS4,XBOX ONE (4K 60FPS)
Ten platforms-spanning heavyweights are lining up to define gaming in 2020, and the trailers already look next-gen.
WildGamerSK’s 4K, 60FPS rundown pulls together the ten releases generating the most buzz heading into 2020 across PC, PS4, and Xbox One. The list leans almost entirely on AAA holdouts — CD Projekt Red, Naughty Dog, Sucker Punch, Crystal Dynamics — all racing to land marquee titles before the ninth-generation consoles arrive. It’s less a prediction and more a snapshot of what E3 2019 and the months after it actually confirmed.
- Cyberpunk 2077, developed by CD Projikt Red (the studio behind The Witcher 3: Wild Hunt), tops the list with a then-planned September 2020 release set in Night City.
- Sucker Punch’s Ghost of Tsushima puts players in feudal Japan as the samurai Jin, fighting the Mongol invasion in an open world built around that setting.
- Naughty Dog’s The Last of Us Part II, centered on Ellie’s survival storyline, was slated for a June 2020 release alongside Crystal Dynamics’ Marvel’s Avengers, targeting September.
Cyberpunk 2077 Leads the Pack
No title on WildGamerSK’s list carries more weight than Cyberpunk 2077. CD Projekt Red’s open-world action-RPG had already become the most anticipated release of the 2020 cycle following its cinematic reveal and gameplay demo at E3 2019, and the expectation is straightforward: the studio that built The Witcher 3 into one of the most decorated RPGs of the last decade is now applying that same scope to a dystopian megacity instead of a fantasy continent. For a deeper breakdown of what that gameplay actually looks like in motion, the full preview of Cyberpunk 2077’s gameplay covers the systems in more detail than any single trailer can.
Developed by the team behind The Witcher 3: Wild Hunt, we anticipate nothing less than a classic game.
Sucker Punch’s Samurai Epic
Ghost of Tsushima is the other title the video leans on hardest, and for good reason — Sucker Punch’s open-world take on feudal Japan pairs sweeping, wind-swept landscapes with samurai-versus-Mongol combat built around Jin’s personal fight to save his people. The footage compiled here focuses on that visual scale, the kind of environmental detail that made side-by-side comparisons between E3 footage and later builds worth tracking. For anyone curious how those early reveals held up, a direct comparison of the E3 reveal against later builds lays it out shot for shot.
The Rest of the 2020 Slate
Beyond the two headliners, the list rounds out with a mix of sequels and reboots already carrying release windows as of the video’s publication. The Last of Us Part II was pointed at a June 2020 launch, with Ellie again in the lead role navigating a post-apocalyptic setting built for tough moral calls rather than straightforward action. Marvel’s Avengers, from Crystal Dynamics, was targeting September and letting players swap between Iron Man, Thor, Captain America, and Hulk inside a story pulled from the Avengers Initiative comics — a first look at that combat is covered in the early Marvel’s Avengers gameplay breakdown.
Square Enix’s Final Fantasy VII Remake also factors into the same 2020 window, reworking the 1997 original’s Midgar sequence with modern combat systems. Rounding out WildGamerSK’s list: Resident Evil 3 Remake following Jill Valentine through a zombie-infested Raccoon City (April), DOOM Eternal’s fast, gore-heavy sequel to 2016’s reboot (March), Vampire: The Masquerade – Bloodlines 2’s vampire-RPG return (March), Watch Dogs Legion’s character-swapping take on a near-future London (March), Halo Infinite as 343 Industries’ Master Chief-led launch title for Xbox Series X, and The Elder Scrolls VI, still years from a release date but generating outsized anticipation anyway. The Resident Evil 3 remake in particular got its own extended look, detailed in the Resident Evil 3 Remake gameplay demo trailer breakdown.
The 4K/60FPS Angle
What separates WildGamerSK’s compilation from a standard trailer reel is the technical framing: every clip is cut together at Ultra HD 4K and 60 frames per second, aimed squarely at viewers deciding whether to chase that benchmark on high-end PCs or wait out the console transition. That performance target — smooth frame pacing at native 4K — was already becoming the line in the sand separating current-gen hardware from what Xbox Series X and PS5 were being built to guarantee.
Cyberpunk 2077 was still carrying that September 2020 date when this video went up, and Ghost of Tsushima hadn’t locked one in yet — both would end up shifting before launch, but as of August 2019, those were the two names every trailer reel like this one was built around.


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