FULL Nintendo E3 2019 Direct
Nintendo crammed a sequel tease, a surprise DLC fighter and a shock delay into 40 minutes at E3 2019.
Nintendo’s E3 2019 Direct hit YouTube at 9:00 a.m. Pacific on June 11, and unlike Sony’s press-conference-free show that year, Nintendo stuck to its usual format: no stage, no host, just cut after cut of Switch software. In under 40 minutes, the company moved from a Dragon Quest crossover to a Banjo-Kazooie ambush to a release-date drop for one of its biggest 2019 titles, then closed with the reveal every Zelda fan had been waiting years to hear.
- The Direct opened with confirmation that Dragon Quest’s Hero is joining Super Smash Bros. Ultimate as a DLC fighter, and later surprised viewers with Banjo & Kazooie joining the roster too.
- Animal Crossing: New Horizons got a crafting-focused reveal alongside a delay, pushing its launch from 2019 to March 20, 2020.
- The broadcast ended on a cinematic teaser confirming a full sequel to The Legend of Zelda: Breath of the Wild is officially in development.
Smash Bros. Sets the Tone With Two Crossover Bombs
Rather than open on hardware or a montage, Nintendo led with fighting-game news. The Direct’s first minutes confirmed the Hero from the Dragon Quest series as an upcoming Fighters Pass character for Super Smash Bros. Ultimate, a pick that leaned into the game’s long-running trend of pulling in RPG icons rather than pure fighters. Later in the broadcast, Nintendo dropped a second crossover nobody had on their bingo card: Banjo & Kazooie, Rare’s platforming duo, confirmed as playable fighters. Between the two reveals, Smash Bros. dominated more of the runtime than any single first-party game got on its own.
Luigi’s Mansion 3 and the Return of Gooigi
Nintendo gave Luigi’s Mansion 3 its most detailed look yet, showing off the redesigned Poltergust G-00 and its new suction and slam mechanics against a fresh roster of ghosts. The bigger addition was Gooigi, a gelatinous clone of Luigi that lets a second player join in co-op, and the Direct also confirmed ScareScraper, a standalone multiplayer mode built around cooperative ghost-hunting across a vertical hotel setting rather than the single-player campaign’s mansion floors.
Animal Crossing’s Delay and Zelda’s Chamber Dungeons
The presentation’s biggest scheduling shakeup came with Animal Crossing: New Horizons. Nintendo showed island crafting for the first time, letting players gather resources and build furniture and tools directly on their island, but paired the reveal with news that the game was sliding from its original 2019 window to March 20, 2020.
The Legend of Zelda: Link’s Awakening fared better on the calendar. The remake got a hard release date of September 20, 2019, alongside a new feature called the Chamber Dungeon, which lets players collect dungeon-room “chambers” and arrange their own custom dungeons. Nintendo rounded out its first-party slate with updates on Fire Emblem: Three Houses, Pokémon Sword and Shield, Astral Chain, Marvel Ultimate Alliance 3: The Black Order, and Mario & Sonic at the Olympic Games Tokyo 2020.
Third-Party Slate: Witcher 3, No More Heroes III and a Surprise Launch
Outside Nintendo’s own studios, the Direct made room for The Witcher 3: Wild Hunt – Complete Edition heading to Switch, plus first looks at No More Heroes III, Contra: Rogue Corps, Panzer Dragoon: Remake, and Trials of Mana. Square Enix also used the broadcast to launch Collection of Mana directly to the Nintendo eShop the same day, giving Switch owners something they could download before the Direct even finished streaming.
The Zelda Tease That Closed the Show
Nintendo saved its heaviest hit for last. After nearly 40 minutes of gameplay reveals and release dates, the Direct cut to an untitled, atmospheric cinematic trailer confirming that a direct sequel to The Legend of Zelda: Breath of the Wild was officially in development — no title, no release window, just the confirmation itself.
No release window, no title — just the confirmation that Breath of the Wild was finally getting a proper sequel.
It’s the same “one more thing” playbook Nintendo Directs have leaned on for years, and it worked exactly as intended: a 40-minute software rundown that could have been remembered for Luigi’s new vacuum or Banjo’s surprise entrance instead got defined by roughly 30 seconds of Hyrule teased at the very end. For a company that had just moved Animal Crossing off its 2019 calendar, ending on a confirmed Breath of the Wild sequel was the cleanest way to make sure fans left the Direct talking about what’s next instead of what got pushed back.

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