Top 10 NEW UBISOFT Games of 2020 & 2021
Ubisoft is about to unload its entire 2020-2021 slate on one stage, and the internet already has the leaked bullet points.
Three days out from Ubisoft Forward, the publisher’s first-ever standalone digital showcase, the roster of what’s actually coming has been circulating in enough detail to make the July 12 event feel like a formality. Assassin’s Creed Valhalla, Watch Dogs: Legion, and Rainbow Six Quarantine anchor a lineup built to straddle the current generation and the incoming PlayStation 5 and Xbox Series X. After a round of delays announced back in late 2019 to give several AAA projects more polish, Ubisoft is walking into its showcase with a backlog it finally has to start clearing.
- Assassin’s Creed Valhalla, announced in April 2020 and built by Ubisoft Montreal, puts players in the boots of Viking raider Eivor in 9th-century England, with a holiday 2020 window targeted but no confirmed date yet.
- Watch Dogs: Legion’s entire pitch is its “Play As Anyone” system — recruiting and controlling almost any NPC in a post-Brexit, surveillance-state London, each with a procedurally generated backstory and skill set.
- Rainbow Six Quarantine, a three-player co-op PvE shooter spun off from Siege’s “Outbreak” event, and Gods & Monsters, the Greek-mythology open-world game from the Assassin’s Creed Odyssey team at Ubisoft Quebec, are both slated for the 2020-2021 fiscal window after Gods & Monsters was already pushed out of its original early-2020 target.
The Headline Act: Assassin’s Creed Valhalla
Valhalla is the closest thing Ubisoft has to a guaranteed holiday tentpole. Ubisoft Montreal’s follow-up to Odyssey drops the toga for furs and axes, casting players as Eivor leading raids and building settlements against Anglo-Saxon kingdoms. It was announced in April 2020 with a late-2020 launch window attached to it, but as of this week Ubisoft still hadn’t nailed down the exact release date publicly — that confirmation was expected to land at Ubisoft Forward itself, alongside deeper gameplay. The game is being built for PC, PS4, and Xbox One at minimum, with next-gen versions for PS5 and Xbox Series X already assumed given Ubisoft’s stated commitment to cross-gen releases.
Watch Dogs: Legion’s Recruit-Anyone Gimmick
Legion has spent two years selling itself on a single mechanic: walk up to almost any pedestrian in its dystopian, post-Brexit London and recruit them into your resistance cell. Every recruit carries procedurally generated traits, skills, and backstory, meaning a hacker grandmother or a disgruntled construction worker can end up leading your operation against an authoritarian surveillance state. It’s the boldest structural swing Ubisoft has taken with the franchise since the original Watch Dogs launched, and it’s the reason Legion keeps showing up near the top of every “most anticipated” list heading into the back half of 2020.
“Play As Anyone” isn’t a tagline — it’s the entire game design pitch for Watch Dogs: Legion.
Rainbow Six Quarantine and the Co-Op Push
Rainbow Six Quarantine takes the “Outbreak” limited-time event from Tom Clancy’s Rainbow Six Siege and turns it into its own standalone tactical shooter. Developed by Ubisoft Montreal for three-player squads, it’s positioned inside the 2020-2021 fiscal window rather than tied to a hard calendar date, and it sits alongside next-gen upgrades planned for Siege itself on PS5 and Xbox Series X. For a publisher leaning harder into live-service, recurring-revenue titles, Quarantine is the clearest bet yet that the Rainbow Six brand can support more than one game at a time.
The Rest of the Slate
Beyond the marquee names, Ubisoft’s pipeline still carries a handful of long-gestating projects without locked launch dates. Beyond Good & Evil 2 and Skull & Bones remain in active multi-year development, both mentioned again in Ubisoft’s fiscal outlooks without a release window attached. Smaller and live-service titles round out the list: Roller Champions, The Settlers, and Trackmania, which already launched on PC on July 1. It’s a mix that reads less like a single showcase and more like a publisher trying to prove it can still ship at scale heading into the next console generation — a question the wider industry has been asking about several other studios’ own next-gen showcase plans too.
Ubisoft has been through a rough stretch of internal turmoil and delayed titles over the past year, which is part of why Forward matters as much as it does — it’s the first time the publisher gets to control its own narrative in one sitting instead of drip-feeding it through leaks, and after the kind of Ubisoft chaos that dominated headlines earlier this year, a clean showcase would go a long way. July 12 is when Valhalla’s actual release date, and likely a real look at Gods & Monsters, finally stop being rumors and start being confirmed.

I Destroyed Every Enemy I Encountered and I Regret Nothing – Ancestors: The Humankind Odyssey
12 NEW Nintendo Switch Games Coming AUGUST 2019
PROJECTIONS: 10 Favorite Oculus Quest Games and Apps
BATMAN GOTHAM KNIGHTS Gameplay 4K (2021) PS5/Xbox Series X/PC
Xbox One in 2019 – worth buying? (Review)