NIOH 2 Walkthrough Gameplay Part 1 – INTRO (FULL GAME)

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A demon-hunting samurai epic launches worldwide, and theRadBrad is first through the door.

Team Ninja’s Nioh 2 hit PlayStation 4 on March 13, 2020, and popular gaming creator theRadBrad wasted no time diving in with early access provided by PlayStation. His new series, “NIOH 2 Walkthrough Gameplay Part 1 – INTRO (FULL GAME),” kicks off a full single-player campaign playthrough of the prequel-sequel, published by Sony Interactive Entertainment and Koei Tecmo. Recorded on a PS4 Pro, the opening episode walks viewers through everything a newcomer needs before the game’s brutal difficulty curve kicks in.

  • The episode covers Nioh 2’s overhauled character creation suite, which drops the original protagonist William in favor of a custom-built half-human, half-Yokai mercenary in Sengoku-era Japan.
  • theRadBrad clears the opening tutorial and Mission 1, “The Village of Cursed Blossoms,” fighting bandits and low-tier Yokai like Gaki and Enki before facing the level’s towering first boss, the horse-headed demon Mezuki.
  • The walkthrough demonstrates new systems layered onto the original Nioh formula, including the Amrita gauge, Yokai Shift abilities, Burst Counters, Guardian Spirits, Kodama blessings, and the perilous Dark Realm mechanic.

Building A Yokai Shiftling From Scratch

Where the first Nioh locked players into William, a stranded Western samurai, Nioh 2 hands over full character creation before the story even starts moving. Players sculpt a custom warrior who carries Yokai blood, which becomes the mechanical backbone of everything that follows — Burst Counters, Yokai Shift transformations, and the Amrita gauge that fuels both. theRadBrad runs through the creation menus and intro cinematics before the game drops him straight into the tutorial proper.

It’s a deliberate shift for Team Ninja, letting the audience project themselves into Sengoku Japan’s demon-plagued countryside rather than inheriting a fixed protagonist. Fans of last-gen samurai settings, including those who followed the promotional push around Ghost of Tsushima’s story and release date trailer, will recognize the appetite publishers were feeding into around this same stretch of 2020.

Mission 1: The Village Of Cursed Blossoms

Once character creation wraps, the walkthrough moves into the opening tutorial and then Mission 1, “The Village of Cursed Blossoms.” theRadBrad guides viewers through demon-infested village streets, trading blows with human bandits and low-tier Yokai — Gaki and Enki chief among them — while demonstrating weapon switching, combat stances, and Ki pulse timing along the way.

The mission also introduces the Dark Realm, a corrupted overlay that punishes players who linger too long by draining Ki regeneration and amplifying enemy aggression until the affected Yokai or shrine is destroyed. It’s one of the more punishing wrinkles Team Ninja added for the sequel, and the kind of mechanic that separates Nioh 2 from more forgiving action games.

The Village of Cursed Blossoms ends with Mezuki, a towering horse-headed demon that serves as the level’s gatekeeper boss.

New Systems Layered Onto A Familiar Skeleton

Beyond the moment-to-moment sword work, the episode spends real time on the systems Team Ninja bolted onto the original Nioh loop. The Amrita gauge fills through combat and, once topped off, triggers a temporary Yokai Shift that grants monstrous attacks and stat buffs. Guardian Spirits return from the first game but now tie directly into the shiftling’s dual nature, while Kodama blessings scattered through the village offer passive buffs for players willing to hunt them down.

theRadBrad treats the episode as both a gameplay diary and a first-look review, narrating each new prompt as it appears rather than assuming prior Nioh knowledge. That framing matters given how many of the game’s early tutorials front-load information — Burst Counters alone require players to read enemy stances and time a parry-like counter that staggers Yokai instantly. It’s the same steep-but-fair difficulty philosophy that made games like 8 Video Games That Punish You For Taking A Break resonate with the hardcore crowd, and Nioh 2 leans into that identity from mission one.

Mezuki Closes Out The Village

The Village of Cursed Blossoms ends with Mezuki, a towering horse-headed demon that serves as the level’s gatekeeper boss. theRadBrad’s fight against it doubles as a live demonstration of everything the tutorial just taught — dodging telegraphed charges, managing Ki so he isn’t caught mid-recovery, and looking for the openings that let him land a Burst Counter to turn the fight in his favor.

It’s a rougher wall than most action-RPGs put up an hour into a campaign, and that’s the point: Team Ninja wanted Mezuki to weed out players who treat Nioh 2 like a button-masher rather than a game built on patience and stance management.

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